• NaturalMotion’s Backbreaker Football Now Available on the iPhone App Store

    NaturalMotion’s Backbreaker Football Now Available on the iPhone App Store

    Critically Acclaimed Arcade Football Game Launches at a Special Price of $0.99 for a Limited Time

    SAN FRANCISCO and OXFORD – September 29, 2009 – NaturalMotion, the animation technology and game development studio behind the euphoria engine, today announced that Backbreaker Football is now available on the iPhone App Store. The arcade football title, which has been turning heads with its 3D visuals and console quality animation, goes on sale today at a promotional price of $0.99 for a limited time, a savings of 50% on the regular price of $1.99.

    Inspired by a mini-game taken from NaturalMotion’s Backbreaker (in development for Xbox 360® and PLAYSTATION®3), Backbreaker Football on the iPhone/ iPod touch is an intense, arcade football experience. Using accelerometer controls and on-screen buttons, the player must sprint, dodge and spin past waves of oncoming defenders, racking up point combos and score multipliers on their way to the endzone. Through Facebook integration, players will be able to see how their high-scores stack up against their friends’.

    “This new app gives the world an early taste of the Backbreaker experience,” said Torsten Reil, CEO of NaturalMotion. “The fact that we have been able to bring such fluid animation and slick 3D visuals to the iPhone further demonstrates its capability as a gaming platform.”

    View the action of Backbreaker Football here:

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  • Freeverse Announces the Fairy Trails App: Augmented Reality Game on the App Store

    BROOKLYN, NY – September 28, 2009 – Freeverse today announced the Fairy Trails App, a beautiful augmented reality game for iPhone and iPod touch, leveraging the latest technology in iPhone OS 3.1 including camera and compass access.

    Shake the device to power the detector and then scan your surroundings for magical creatures. Fairy Trails uses the camera and compass of iPhone 3GS to merge the real world and game world in spectacular ways. For iPod touch users, a stunning forest setting is rendered for the fairies to inhabit.

    Simply tap the fairies, fireflies and butterflies to collect them in your jars. The more fairies you capture, the more power you’ll have to detect the special quicker fairies!

    Ian Lynch Smith, president of Freeverse said, “The iPhone’s ability to allow us to merge 3D game elements with real world, real time environments, opens up tremendous possibilities for new games and apps. We’re really excited about this new technology and have just begun to scratch the surface of its potential.”

    Fairy Trails is tailored to provide a compelling gaming experience on iPhone and iPod touch models.

    • iPhone 3GS – Full AR and range of motion using compass-based movement
    • iPhone, iPhone 3G and all iPod touch models with 3.1 – Full accelerometer-based vertical movement
    • All iPhone models running iPhone OS 3.1 – Full camera support

    Fairy Trails is available for $1.99 from the App Store on iPhone and iPod touch at http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=331011110&mt=8

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  • Clickgamer.com Announces Eyeballs Eye-ing Eyegore’s Eye Blast

    United Kingdom – September 29, 2009 – iPhone publisher, Clickgamer.com, today announced the launch of its innovative new puzzle game, Eyegore’s Eye Blast, to Apple’s App Store.

    With a new spin on the beloved Match 3 genre, Eyegore’s Eye Blast allows players to shoot colored eyeballs at a hanging clump of eyes to create groups of same-colored orbs. This game was designed specifically for the iPhone and iPod touch. Eyegore’s Eye Blast uses the accelerometer for smooth tilting control by players, as they maneuver the swinging clump of eyeballs to find the ideal shot angle. Featuring stunning presentation and appealing characters, Eyegore’s Eye Blast is a high-quality new puzzle experience for gamers of any skill level!

    Additional social networking features include online leaderboards, location aware scores, an achievements system, friends lists and Facebook / Twitter integration.

    “Eyegore’s Eye Blast uses the accelerometer to great effect,” said Johnny Coghlan, Head of Publishing for Chillingo. “Players will not have experienced such a groundbreaking control system in a game like this. It’s a truly innovative and action-packed experience for gamers of all ages.”

    “We wanted to create a unique puzzle game which can capture the interest of a wide audience, “ said Gavin Bowman, Retro Dreamer’s programmer. “The game can be played almost infinitely with multiple game modes and a variety of action-packed levels. We really enjoyed developing Eyegore’s Eye Blast and hope others will have just as much satisfaction playing it!”

    Eyegore’s Eye Blast is available now for the iPhone and the iPod touch priced USD$0.99 on Apple’s App Store.

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  • MusiGames Studio Presents Throat Detonator for iPhone and iPod Touch

    MusiGames Studio Presents Throat Detonator for iPhone and iPod Touch

    The World’s First Action Game Where Your Voice is the Key to Saving the World

    RECIFE, Brazil – September 28, 2009 – MusiGames, a developer of games and edutainment software, today announced the release of Throat Detonator for Apple iPhone and iPod Touch. The game gives players the opportunity to save the world using their own voice. Throat Detonator is a humorous action game with cartoon style graphics that challenges you to use your voice to defeat enemies.

    “We’ve heard about people who can break glasses using their voice in the right resonance frequency,” said Americo Amorim, CEO of MusiGames. “This is an intriguing and fun aspect of physics! When one of our developers came up with the idea of doing a game about it, we jumped in and created Throat Detonator.”

    Throat Detonator is played by hitting the enemy’s resonance frequency indicated in a panel, either by using your voice or finger agility. The frequency panel ranges from lower tones to higher tones and pro. Enemies are defeated when you hit the right range in a fun and humorous sequence of multiple enemy attacks.

    Throat Detonator has three chapters and three difficulty levels: easy, normal and hard. The game gets progressively more challenging, with more frequencies and the need to hold the frequency longer. In each chapter players fight with different enemies and at the end they will have the chance to defeat a level boss enemy that is responsible for commanding all of the attacks. Throat Detonator also comes with social features provided by Open Feint, including leaderboards and achievements.

    Throat Detonator can be purchased exclusively through the iTunes App. Store for US$2.99!

    A Trial version is available, giving players a chance to try the game before buying.

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  • Sidhe Launches PikPok iPhone Studio with Release of Fame



    Sidhe Launches PikPok™ iPhone Studio with Release of FAME

    SIDHE EXPANDS PUBLISHING EFFORTS AND PLATFORM REACH


    WELLINGTON, New Zealand – September 28, 2009 – Sidhe, New Zealand’s largest game production studio, today announced PikPok™, a new publishing and development group focused on the growing iPhone and iPod Touch apps market. The initiative follows Sidhe’s successful move into console self-publishing with its recent hit title Shatter™ on PlayStation® Network in July. The first title from PikPok is Fame, a rhythmic music game based on the upcoming MGM feature film which begins its global theatrical release on September 25th.

    “This initiative leverages Sidhe’s established publishing capability into an exciting new area,” said Jos Ruffell, manager of the PikPok label. “With Fame for iPhone, we’re delivering the first licensed product in a portfolio that we are creating of both original and branded entertainment properties that are targeted at mainstream consumers.”

    PikPok brings together Sidhe’s award-winning development skills and cross-platform technology infrastructure with its publishing capabilities including in-house marketing, quality assurance, user experience testing, and community management. The result is a vertically integrated studio that can take a game from concept to consumer, and capitalize on current and future market opportunities.

    Fame for iPhone and iPod Touch lets players dance their way to the top and see if they have what it takes to be famous. Based on the upcoming MGM feature film, Fame, there’s only one music game for iPhone that will get you tapping and dancing no matter where you are! Feel what it’s like to be one of the best dancers in the world as you challenge yourself to reach for the stars. Fame for iPhone and iPod Touch is available now for US$2.99. For more information, visit: www.pikpokgames.com/fame

    Features

    • Multiple licensed songs to choose from
    • Easy, Medium, and Hard difficulty levels for each song to challenge anyone
    • Full dance routines that get you tapping and sliding on the screen as you show your moves
    • Upload your score to Facebook and Twitter to let the whole world know how good you are

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