• Arcade game Jumboo is ready to hit the App Store

    Prague, Czech Republic – 20th October, 2009 – Fresh arcade game Jumboo developed by Handjoy for iPhone and iPod Touch is finished. The game with really big gorilla is ready to hit Apple App Store this week.

    Jumboo is fresh arcade game with addictive gameplay for both casual and hardcore players. The main character of this game is big gorilla living in the jungle. You as its master control gorilla’s moves by simple finger slides.

    Your goal in this game is simple – you have to jump as high as possible and do not fall from the platforms. You can do short jumps, long jumps and chain them to the juicy combos.

    „We had been working hard to balance Jumboo gameplay to make it attractive for every player. I truly think we did it really well, because Jumboo is an easy to learn but hard to master game.,“ says Pavel Barak, Handjoy’s chief technical officer.

    The game is coming to the market with price $1.99 and you can buy it on the Apple App Store. (http://itunes.com/app/jumboo)

    The game features:
    •Fast-paced gameplay
    •Progressive difficulty
    •Online leaderboard
    •One big gorilla!

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  • Rake In Grass releases RPG Undercroft for iPhone/iPod touch

    Prague, Czech Republic – 19th October, 2009 – Rake In Grass is proud to present the release of a RPG/dungeon Undercroft for iPhone and iPod touch

    Undercroft is a dazzling, epic adventure set in a fantasy world full of magic and monsters. It combines the atmosphere of classic role playing games with plenty of new features, and brings it all together with cool graphics and sophisticated level design.

    Rumors fly throughout the land of a great evil that has arisen from an old abandoned graveyard near the city of Dolbrad: The dead walk the realm, killing anyone who dares to uncover the secrets of the tombs.

    You control a party of hotheaded adventurers who face setting in motion a stream of erratic events with just one unwise move — lead them to the horrific graveyard to face their unexpected fate.

    The main features:
    - 20 hours of gameplay with great replay value
    - A party of heroes — because the whole is more than the sum of its parts! Enjoy building unique, specialized classes. Create a combined force with powers that overcome their weaknesses and make them a crew to remember
    - Intricate plot with dozens of quests, and plenty of side-quests for extra experience gathering
    - Unique turn-based combat system perfect for well thought out strategic moves as well as for fast, fluid attacks
    - Five hero classes with a wide variety of skills and spells for unique development
    - More than 750 items and 60 types of enemies
    - Sophisticated interface with quick access to all the extensive functionality
    - Many environments ranging from fiery pits and dark underground to forests, snowy mountains and large city

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  • iPHONE AND iPOD TOUCH USERS CAN FINALLY CHANNEL THEIR INNER KINGPIN WITH THE RELEASE OF BRUNSWICK PRO BOWLING

    Crave “Rolls with It” and Brings Their Marquee Bowling Franchise To the World’s Most Popular Handheld System

    Santa Ana, Calif. and Malta, N.Y., October 14, 2009 – Crave Entertainment, the full-service publishing and distribution division of FillpointSVG, one of the videogame industry’s leading providers of online distribution, fulfillment, and e-commerce services for national retailers, today announced Brunswick Pro Bowling is now available for download exclusively to Apple iPhone and iTouch users. The only iPhone and iTouch bowling game licensed by industry leader Brunswick, Brunswick Pro Bowling features real pin and ball physics including changing oil patterns and lane conditions, as well as customization options ranging from character to ball to music selections all for -$4.99.

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    “Brunswick Pro Bowling is the definitive bowling experience for iPhone and iTouch users featuring the high quality bowling balls, equipment and bowling centers Brunswick has built its reputation on,” said Betsi Gijanto, executive vice president, Crave Entertainment. “In addition, we created a gameplay experience that captures the control, physics, customization and rewards systems that real bowlers can appreciate.”
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  • Dark Nebula – Episode One released for the iPhone and iPod Touch

    The highly anticipated first episode of Dark Nebula has just been approved by Apple, and is now available for purchase on the App store at $0.99. The game was developed by veterans from the console, PC and web game industries, including Anders Hejdenberg – the lead designer behind Battlefield 2: Modern Combat.

    “We all started out in the games industry making small games like this, and it has been a fantastic experience to be able to relive the passion and inspiration that comes from working in a small, tight-knit team of highly creative individuals.” Anders says.

    Dark Nebula is a skill-based action game for the iPhone and iPod Touch that will be released on the App store as a series of separate episodes, each sold at $0.99. The first episode of Dark Nebula is roughly an hour long with ten action-packed levels that will have you bouncing, sliding, spinning and swerving all the way to the finish line.

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  • Bulkypix Announces iPhone Publisher Status

    Bulkypix

    Paris – October 15, 2009 – Bulkypix, the successful developer of games for the iPhone and iPod Touch, is proud to announce its new role as a video games publisher.Vincent Dondaine, COO: “The iPhone and App Store have marked a new direction in terms of market and business model, whereby hundreds of applications and games are available every day. You need to know how to operate within this system; something that Bulkypix has gained real expertise in and which it is now offering for the benefit of its partners.”

    5 development studios have already chosen Bulkypix to publish their games and applications on the App Store.

    Open and innovative publishing strategy
    Bulkypix is keen to offer a large variety of content to reach a wide audience and allow them to discover new experiences on their iPhone and iPod Touch. The studios we are currently collaborating with are developing highly innovative games, which we will reveal more about in the very near future.

    More than 6 games to be released before Christmas
    Christmas will be a very busy period, with more than 6 games scheduled to appear on the App Store in various categories such as Casual, Platform and Arcade. With 2 games to be launched between now and the end of the year, Bulkypix is confirming its position as a developer of creative and innovative content.

    Choice of social platform: OpenFeint
    Bulkypix has chosen to link up with the OpenFeint platform to offer customers advanced functions that will constantly be updated, such as discussion forums, world ranking tables and access to social networks (Facebook, Twitter etc.).

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  • RED ROCKET GAMES’ “DARK HARVEST” NOW ON ITUNES JUST IN TIME FOR HALLOWEEN

    Bellevue, WA (October 13, 2009) . Red Rocket Games, creators of iPhone games with irreverent humor, original scores, and unique gameplay, has just released “Dark Harvest”. This eerily addictive game is a unique take on Match-3 gameplay. In “Dark Harvest”, the goal is not just to match 3 and clear the board, but also to grow a garden of evil vegetables. To do this, you need to go on an Adventure, where each level cleared gives the player an evil vegetable to grow. Fill up all 30 vegetables in your garden, and you are the ultimate winner. If you don’t have time for a full adventure and just need a quick fix, you can also choose to play a “Quick Play” game of any unlocked level. For only $2.99, this spooky and haunting game will have you playing until next Halloween.

    Gameplay
    In “Dark Harvest” the gameplay is simple . shoot chemical orbs into a cloud. Touch the screen to aim and release your finger to shoot. A helpful on-screen trajectory helps you aim. Orbs stick to each other on contact. Three or more orbs of the same color that are stuck together burst, creating rain. However, if you don’t match the orbs quickly enough, other balls will fill the screen, ending your game. Meet the required number of matches to finish the level, and an evil vegetable is yours to grow. Collect all 30 crazy, evil plants, and browse them in your garden at any time.

    Meet the Evil Vegetables
    These maniacal creatures are just a sampling of the evilness you can grow in this game: vegetables to grow in this game:

    • Pumpkin – Name is Jim. Jack-O-Lantern’s little brother is making a name of his own. The unspoken leader among the spawned, inedible produce, Linus is pure evil in pumpkin form. He will not let you rest. He will not let you sleep.
    • Olive – Name is Pop-Eye. From the realm of the Dead Sea, Pop-Eye is from a vampiric breed The Ultimate Destroyer of olives spawned by that came into form as olives. Practiced in the art of deception, he often teams up with Tanqueray to concoct the deadly liquid: Dirty Martini.
    • Tomato – Name is Bastard Tom. …and so the papa tomato said, “ketchup.” Don’t wait around for him to splat. It’s way to messy. Revenge is best served cold. Years before, his brothers invaded a small town and were wiped out clean spills. It’s his turn to make us splat!
    • Eggplant – Name is Josef Melanzana. Cold, calculating, and delicious when lightly grilled with olive oil. He craves for power and wants to rule the world.
    • Potato – The Brothers Spud. Not smart. Not savvy. But dependable, determined, and fattening. Couch potatoes beware! These one-eyed twins feed on the lazy.
    • Lettuce – Name is Lascivious Letty. Sinister and vain, Letty is the storied seductress of the plant kingdom
    • The Nutz Brothers – Meet Harry, Stinky, Tiny, and Deez.
    • Chinese Cabbage – Name is Pechay Wombok. Pechay Wombok’s hermit like personality hides his true colors. “Your mind is not your own… bwahahaha.” He causes hypnotic airwaves that disrupt your happy thoughts and make them into nightmares.
    • Bellpepper – Name is Bella Peppah. Whadda man. Whadda man. Whadda mighty good man.

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  • Golvellius: Valley of Doom second update and special sale!

    Paris, France – October 14, 2009 – French developer DotEmu announces today a second update for his last retro iPhone game Golvellius: Valley of Doom. In order to offer the best gameplay experience to the community, Golvellius benefits of a tweaked interface and a faster animation.

    “We put a lot of effort in gathering gamers’ feedback and this update is the answer to all the comments we received,” said Xavier Liard, CEO of DotEmu.

    To celebrate the launch of this update, the game is on sale for a limited time at half the original price !

    If you need a review code, please ask, we will send you one as soon as possible.

    Available for the iPhone and iPod touch on the Apple Appstore:

    Special sale price: 0,99 $ – 0.79 € – 0.59 £

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  • “GALACTIC BOWLING” THE CRITICALLY ACCLAIMED PC GAME ROLLS INTO THE APPLE APP STORE!

    Galactic Bowling

    Perpetual FX Creative launches its sci-fi bowling game for Apple® iPhoneTM and iPod® Touch

    DALLAS, TX – October 13, 2009 – Perpetual FX Creative, a multiplatform independent game developer, is pleased to announce that its critically acclaimed sci-fi bowling game Galactic Bowling is available now for Apple® iPhone™ and iPod® touch. Galactic Bowling is an exhilarating sports arcade game that is arguably the best looking iPhone application on the market delivering stunning, detailed graphics and fluid-like out of this world gameplay.

    “Bringing our game to the highly popular iPhone and iPod touch was an obvious next step in the evolution of the Galactic Bowling franchise,” said Perpetual FX Creative CEO Kyle Entsminger. “With the success we have had with the PC version and given the addictive nature of the game, we’re confident that mobile gaming fans worldwide will truly love Galactic Bowling. Along with the launch of this title, we look forward to expanding further into the mobile games marketplace with future titles.”

    Galactic Bowling is an exaggerated bowling game with an intergalactic twist! The game features a full-story campaign engaging players in fast-paced single-player competition and includes a unique universe filled with over-the-top humor, challenging environments and is complete with spectacular visual masterpieces that tell each character’s story with a jaw-dropping in-game cinematics. Players can also unlock levels, characters, special balls, and whammies while at the same time working their way up the ranks of an intergalactic bowling league. Read the rest of this entry »

     
  • Nicky Boom 2 : A Second BOOM

    Paris, France – Friday, October 9th, 2009 - After the success of this adaptation, DotEmu enhances its library with the next evolution of the adventures of Nicky. Originally released on Amiga and DOS in 1993 by Microïds, Nicky 2 will be available very soon on iPhone and iPod Touch.

    DotEmu, publisher specialized in adaptation of retro games on new platforms (Street Fighter 2 Flash, Golvellius, Boulder Dash …) is proud to announce the worldwide release of Nicky Boom 2 on iPhone/iPod Touch, following the adventures of the little hero.

    Nicky Boom is a platform game that follows the little character of the 90s through his risky venture. It reached the TOP50 of the AppStore in many countries upon its release in 2008.

    Follow Nicky Boom through his new exciting adventures
    As he just saved his grandfather from the clutches of the Zoldrane witch, Nicky is already facing a new challenge. With his magical goose by his side, help him find out who removed the ladders and blocked the entrance of the caves in his country. Overcome all the traps, find the keys of many secret passages, and get ready to fight hordes of toadtools that divide when they’re attacked, killer wasps, spiked wheels and even hungry grizzlies.

    The worldwide release is scheduled for late October 2009 on the Apple Appstore. To keep you updated, please visit http://nicky2.com


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  • Ground Effect New Pre-Release Gameplay Video

    GUILDFORD, UK – October 11, 2009 – Glenn Corpes, formerly of Bullfrog and EA, has today released an updated gameplay video of his upcoming title, Ground Effect.

    Developed exclusively for the iPod and iPod Touch and inspired by ekranoplan technology, Ground Effect boasts incredible 3D graphic detail, never before seen in any game of its type. The gameplay itself will appeal to lovers of fast-paced, competitive action games as well as those who prefer something more sedate and relaxing.

    “Ground Effect has been a long time in development and many improvements have been made over recent months. I’m hoping that it will be ready for release in a few weeks’ time.”

    Ground Effect is set on a series of scenic, deserted islands, rich in green foliage and dramatic natural features including steep cliffs, winding coastal paths, blue lagoons and breathtaking skies. On each level, terrain varies between challenging courses dodging between rocks and islets and clinging to winding mountain roads.

    Game Features
    • 14 challenging levels
    • Choice of 10 Ground Effect craft
    • Touch or accelerometer controls
    • Stunning terrains – courses over land and sea – spanning 70 km2
    • Attain speeds of over 400 km per hour
    • Throttle speed control
    • High score recording with replay
    • Take over replays at any point – create a perfect replay
    • Ghost race – race against your own fastest time
    • Free roaming – explore at will
    • Huge draw distance
    • Sensitive and intuitive flight controls
    • Boost control
    • Day & night scenarios
    • Optional in-game music with sound volume control

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