• PikPok Announces Bird Strike for iPhone

    PIKPOK™ ANNOUNCES BIRD STRIKE™ FOR iPHONE

    Experience Arcade Thrills Launching Aerodynamically Challenged Avian Through Urban Airspace Perils

    WELLINGTON, New Zealand December 18, 2009 – PikPok™, the New Zealand based publishing and development group focused on the growing iPhone and iPod Touch apps market, today announced the development of Bird Strike™, an original game for iPhone. With a cartoon style and fun flight dynamics, PikPok is pushing creativity and fun to new heights. Bird Strike is scheduled to launch on iPhone and iPod Touch in early 2010.

    “You’ve got a flightless bird, a telephone wire and a strong urge to launch him at breakneck speed into the air,” said Jos Ruffell, manager of the PikPok label. “It’s pure, addictive fun.”


    About Bird Strike™
    In Bird Strike, you launch Gerald the Bird into the air at high velocity to see how high he can go. Collect pick-ups to help him soar higher and avoid obstacles that would stop his ascent, but realize that what goes up, must come down. Bird Strike features:

    • Beautifully stylized character and locations
    • Unique tilt and boost gameplay
    • High-score leaderboards

    For more information on Bird Strike™, please visit: www.pikpokgames.com

    About PikPok
    PikPok is the iPhone and iPod Touch publishing label and development studio created by Sidhe. With a portfolio of original and licensed entertainment properties in development for the platform, PikPok is positioned to deliver games that appeal to mainstream consumers with pick-up-and-play gameplay, high-quality art, and audio design which provide rich game experiences. PikPok’s has already released multiple iPhone titles including Fame, based on the MGM feature film, Flick Kick™ Rugby and Flick Kick™ Aussie Rules. For more information on PikPok, please visit: www.pikpokgames.com

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    Contact:

    Sean Kauppinen
    International Digital Entertainment Agency
    +1-415-299-2156
    pikpok@ide-agency.com

     
  • New Live Action Trailer Available for Flick Kick Rugby

    MEDIA ALERT

    NEW LIVE ACTION TRAILER AVAILABLE FOR FLICK KICK™ RUGBY

    #1 Sports Game in New Zealand in Apple’s App Store

    December 10, 2009 – PikPok™, the New Zealand based publishing and development group focused on the growing iPhone and iPod Touch apps market, today released a new live action trailer for Flick Kick™ Rugby.

    A Hi-Res version can be downloaded here:
    http://www.game-newswire.com/images/Sidhe/Flick_Kick_Rugby_LiveTrailer.mov

    For more information on Flick Kick™ Rugby, please visit: www.pikpokgames.com

    Flick Kick™ Rugby Features

    Intuitive Flick Kicking: Control the angle and curve of your kick with the flick of your finger.

    Realistic Rugby Pitch: 360 degree wind with shifting severity. Anything from a light breeze to gale force winds must be taken into account if want to score a conversion

    Multiple Game Modes:
    – Sudden Death: The classic test of skill. No time limit, just keep making kicks to add multipliers to your score.
    – Arcade Mode: 5 kicks taken from five different positions. Score as many points as you can. The 5th kick at each position will award you bonus points if you make it. Each successful goal will earn you points, but keep your eyes on the wind strength and direction. Total is out of 25 possible kicks.
    – Time Attack: Quick Fire Flick Kicking! Make as many kicks as possible within the time limit – Don’t buckle under the pressure!
    – Practise Mode: Perfect your technique and learn how to become a kicking master

    Online Leaderboards and Achievements with OpenFeint Support: Show your friends that you’re the best kicker around

    iPod Library Access: play your favourite music during the game

    Stunning 3D graphics: Rugby fans – see if you have what it takes and step up to the ultimate conversion challenge!

    About PikPok
    PikPok is the iPhone and iPod Touch publishing label and development studio created by Sidhe. With a portfolio of original and licensed entertainment properties in development for the platform, PikPok is positioned to deliver games that appeal to mainstream consumers with pick-up-and-play gameplay, high-quality art, and audio design which provide rich game experiences. PikPok’s first title Fame, is based on the MGM feature film. For more information on PikPok, please visit: www.pikpokgames.com

    # # #

    Contact:
    Sean Kauppinen
    International Digital Entertainment Agency
    +1-415-299-2156
    pikpok@ide-agency.com

     
  • Arcade game Jumboo is ready to hit the App Store

    Prague, Czech Republic – 20th October, 2009 – Fresh arcade game Jumboo developed by Handjoy for iPhone and iPod Touch is finished. The game with really big gorilla is ready to hit Apple App Store this week.

    Jumboo is fresh arcade game with addictive gameplay for both casual and hardcore players. The main character of this game is big gorilla living in the jungle. You as its master control gorilla’s moves by simple finger slides.

    Your goal in this game is simple – you have to jump as high as possible and do not fall from the platforms. You can do short jumps, long jumps and chain them to the juicy combos.

    „We had been working hard to balance Jumboo gameplay to make it attractive for every player. I truly think we did it really well, because Jumboo is an easy to learn but hard to master game.,“ says Pavel Barak, Handjoy’s chief technical officer.

    The game is coming to the market with price $1.99 and you can buy it on the Apple App Store. (http://itunes.com/app/jumboo)

    The game features:
    •Fast-paced gameplay
    •Progressive difficulty
    •Online leaderboard
    •One big gorilla!

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  • Bulkypix Announces iPhone Publisher Status

    Bulkypix

    Paris – October 15, 2009 – Bulkypix, the successful developer of games for the iPhone and iPod Touch, is proud to announce its new role as a video games publisher.Vincent Dondaine, COO: “The iPhone and App Store have marked a new direction in terms of market and business model, whereby hundreds of applications and games are available every day. You need to know how to operate within this system; something that Bulkypix has gained real expertise in and which it is now offering for the benefit of its partners.”

    5 development studios have already chosen Bulkypix to publish their games and applications on the App Store.

    Open and innovative publishing strategy
    Bulkypix is keen to offer a large variety of content to reach a wide audience and allow them to discover new experiences on their iPhone and iPod Touch. The studios we are currently collaborating with are developing highly innovative games, which we will reveal more about in the very near future.

    More than 6 games to be released before Christmas
    Christmas will be a very busy period, with more than 6 games scheduled to appear on the App Store in various categories such as Casual, Platform and Arcade. With 2 games to be launched between now and the end of the year, Bulkypix is confirming its position as a developer of creative and innovative content.

    Choice of social platform: OpenFeint
    Bulkypix has chosen to link up with the OpenFeint platform to offer customers advanced functions that will constantly be updated, such as discussion forums, world ranking tables and access to social networks (Facebook, Twitter etc.).

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  • Nicky Boom 2 : A Second BOOM

    Paris, France – Friday, October 9th, 2009 - After the success of this adaptation, DotEmu enhances its library with the next evolution of the adventures of Nicky. Originally released on Amiga and DOS in 1993 by Microïds, Nicky 2 will be available very soon on iPhone and iPod Touch.

    DotEmu, publisher specialized in adaptation of retro games on new platforms (Street Fighter 2 Flash, Golvellius, Boulder Dash …) is proud to announce the worldwide release of Nicky Boom 2 on iPhone/iPod Touch, following the adventures of the little hero.

    Nicky Boom is a platform game that follows the little character of the 90s through his risky venture. It reached the TOP50 of the AppStore in many countries upon its release in 2008.

    Follow Nicky Boom through his new exciting adventures
    As he just saved his grandfather from the clutches of the Zoldrane witch, Nicky is already facing a new challenge. With his magical goose by his side, help him find out who removed the ladders and blocked the entrance of the caves in his country. Overcome all the traps, find the keys of many secret passages, and get ready to fight hordes of toadtools that divide when they’re attacked, killer wasps, spiked wheels and even hungry grizzlies.

    The worldwide release is scheduled for late October 2009 on the Apple Appstore. To keep you updated, please visit http://nicky2.com


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  • Ground Effect New Pre-Release Gameplay Video

    GUILDFORD, UK – October 11, 2009 – Glenn Corpes, formerly of Bullfrog and EA, has today released an updated gameplay video of his upcoming title, Ground Effect.

    Developed exclusively for the iPod and iPod Touch and inspired by ekranoplan technology, Ground Effect boasts incredible 3D graphic detail, never before seen in any game of its type. The gameplay itself will appeal to lovers of fast-paced, competitive action games as well as those who prefer something more sedate and relaxing.

    “Ground Effect has been a long time in development and many improvements have been made over recent months. I’m hoping that it will be ready for release in a few weeks’ time.”

    Ground Effect is set on a series of scenic, deserted islands, rich in green foliage and dramatic natural features including steep cliffs, winding coastal paths, blue lagoons and breathtaking skies. On each level, terrain varies between challenging courses dodging between rocks and islets and clinging to winding mountain roads.

    Game Features
    • 14 challenging levels
    • Choice of 10 Ground Effect craft
    • Touch or accelerometer controls
    • Stunning terrains – courses over land and sea – spanning 70 km2
    • Attain speeds of over 400 km per hour
    • Throttle speed control
    • High score recording with replay
    • Take over replays at any point – create a perfect replay
    • Ghost race – race against your own fastest time
    • Free roaming – explore at will
    • Huge draw distance
    • Sensitive and intuitive flight controls
    • Boost control
    • Day & night scenarios
    • Optional in-game music with sound volume control

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  • 4J Studios Ask iPhone Gamers: ‘Will You Wuggle?’

    The Wuggle Revolution Has Begun on App Store

    Dundee: Friday, 9 October 2009: “Wuggle, verb, meaning to play with or to arrange letters.”

    There are many things we’re encouraged not to do as children, such as don’t play with your food, don’t play with the worms in the garden and so on. If there’s one thing the creative types at Dundee-based developer 4J Studios do want you playing with, it’s your words.

    The innovative studio recently announced Texas Wuggle for iPhone and iPod Touch consoles, launching late Octover. Now, see where the series started with the original version of Wuggle, available now on iTunes for £0.59/$0.99/€0.79.

    The aim is to move letters around the screen to form a word then strike them together to submit it for scoring. Your word score is based on word length and the individual letter value. It’s a fast-paced and insanely addictive take on the popular Scrabble format.

    Boost your score with multiplier chains. Spell a word with four or more letters to gain a x2 multiplier. If you are a word-ninja however, you can boost your multiplier up to x256!! Can you reach the dizzying highs of Wuggle mastery?

    Wuggle has two exciting game modes including ‘Survivor’, which is a race against the clock to find as many words as you can before the time runs out. Extra time can be gained by entering words, with more time rewarded for bigger words. ‘Title GP’ swaps time limit for tile limit, meaning you must get the highest score possible before you run out of letters. Can you Wuggle them all?

    4J Studios has just revealed a hilarious new gameplay trailer for Wuggle that you can view  below:


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  • Dexter the Game Price Slashed for a Limited Time! $3.99

    Dexter Header

    Marc Ecko Entertainment today announced that the critically acclaimed Dexter the Game will be available on the App Store for $3.99 through October 12. Two bucks has been sliced off the regular price, for a limited time only!

    Also don’t forget to enter the Dexter The Game Sweepstakes to win a walk on role in Season 5 of the TV show or lunch with one of the show’s writers. To get a code, purchase Dexter the Game from the iTunes App Store, load it, then tap the EXTRAS button in the Main Menu. See www.dexterthegame.com for official rules and entry page. No purchase necessary.

    Dexter the Game is the killer 3D iPod Touch / iPhone game based on the Showtime Original Series. Dexter Morgan is a serial killer. Driven by his need to kill, maintaining his average-guy façade has never been easy. He spends his days as a blood spatter analyst for the Miami police department, but it’s after hours when Dexter is able to fulfill the needs of his dark passenger, exacting his own brand of justice on those criminals who truly deserve to die.

    Information about new episodes of Dexter The Game will be announced soon.

     
  • ‘Beneath A Steel Sky – Remastered’ available in App Store this Friday, 9th October 2009

    The adventure game which defined a generation can shortly be enjoyed by a new one on iPhone and iPod touch

    ibass_header

    October 6th, 2009 – Beneath a Steel Sky – Remastered, an evolution of the award-winning graphic adventure designed by Charles Cecil in collaboration with Watchmen co-creator Dave Gibbons, will be available for iPhone and iPod touch through Apple’s App Store on Friday October 9th.

    Priced £2.99/$4.99/€3.99, Beneath a Steel Sky – Remastered brings the 1994 classic bang up to date for Apple’s handhelds, with all-new illustrations and animations provided by Dave Gibbons, a fresh interface designed specifically for touch input, a brand new hint system, and digitally remastered art and sound.

    The game received considerable critical acclaim on its original release, earning 95 per cent from CU Amiga, 94 per cent from Amiga Format, and 93 per cent from The One. Presciently described as being “destined to become a classic”, the game – which has since become a bona fide classic – remains as fresh and as playable today, weaving a thrilling narrative with intriguing puzzle solving in an epic story of conspiracy, betrayal and conflict.

    Beneath a Steel Sky – Remastered is the first title to emerge from Charles Cecil’s Revolution Pocket division, which aims to bring classic and original titles to formats supporting digital distribution.

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  • GAMEVIL Launches Baseball Superstars 2010 on the App Store

    LOS ANGELES, CA — October 2nd, 2009 — GAMEVIL®, a leading mobile game publisher and developer, today announced that its Baseball Superstars 2010 game for iPhone and iPod touch is available on the App Store.

    Baseball Superstars 2010 for iPhone and iPod touch is a full-featured baseball game with six different modes: Exhibition, Season, My League, Homerun Race, Mission, and Match Play. In this new version, the user can now customize up to six players through My League and enjoy playing the game with more items, more hidden characters and even more hidden teams. The new Match Play mode enables the user to play with against their friends asynchronously over the network, and the new leaderboard enables the user to compare their records with everyone around the world.

    “Baseball Superstars series has sold more than 10 million copies worldwide so far, and Baseball Superstars 2010 is the best I’ve ever played.”, said Jin Woo, Marketing Director of GAMEVIL. “There’s incredible amount of depth in this new version. Play My League and raise your own characters. Then play Season Mode and manage your own team. Finally Match Play to compete with everyone else.”

    Baseball Superstars 2010 is now available for $5.99 from the App Store on iPhone and iPod touch or at www.itunes.com/appstore/.

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